βοΈ
BeskarHunterGRAND MASTER Β· Power 91K
π 12400
βοΈ 3200000
π‘οΈ
βοΈ
π’
Daily Missions
4/7 complete. Win two ranked duels to unlock the next faction crate.
Guild Pressure
Your guild needs 10 more points to take Coruscant.
Current Meta
Sith burst dominates low-latency maps. Mandos counter with bounty pressure.
Product Spine
Identity β match β reward β upgrade β guild obligation β status.
π‘οΈ 12
03:42
β οΈ 8
CAPTURE THE CONTROL POINT
Darth Maul
βοΈ
Boba Fett
π‘οΈ
Dark Trooper
π€
Stormtrooper
βͺ
BeskarHunter defeated Stormtrooper
Darth Maul damaged Dark Trooper
Boba Fett captured B
DARTH MAULDARK APPRENTICE
π‘οΈ5
π₯4
π3
βοΈ46%
Tap simulate. The match loop should feel like a mobile-native PvP machine: objective pressure, ability burst, short timer, clear status reward.
Roster is the bank. Combat is the slot machine. Guild conquest is the obligation loop.
KORR
MAND
COR
YAV
MUS
Guild War: Coruscant Sector
83% captured. Your next ranked win contributes +2 war points. Sith units get +12% burst damage on this route.
Choose Your Path Bundle
The first purchase is not βbuy gems.β It is βdeclare identity.β Cheap, legible, faction-bound, and socially visible.
Battle Pass
30-day status ladder: cosmetics, shards, banners, guild score multipliers.
Whale Sink
Relic upgrades and faction prestige without breaking low-rank matchmaking.
No purchase happens here. This prototype shows the monetization loop.